Boodunit

The Daily Horror Deduction

Every night, a new haunting. Four fiends from the wrong side of midnight. Four implements. Four scenes no one should have been in alone. The whispers are true but cryptic — the grid is yours to fill.

Tonight's haunting Enter the crypt
A new haunting every night · No account required

How it works

1

Read the whispers

Six or seven things the restless will tell you. Each is true — sometimes pointing at a fiend, sometimes ruling one out, sometimes tying an implement to a scene.

2

Work the grid

Click cells to mark ✓ or ✗. A ✓ commits — three seconds later, the rest of the row and column eliminate themselves. The whispers alone are enough to settle on the one and only truth.

3

Lay them to rest

When you're sure, name the fiend, the implement, and the scene. If you're right, the spirit settles and your time joins tonight's board. If you're wrong, the grid is still yours — try again.

A glimpse of last night's haunting

  • The Vengeful Ghost carried a silver candlestick.
  • The Masked Slasher carried a brass fireplace poker.
  • Whoever carried the vial of black ichor was lurking in the rotting greenhouse.
  • The Wolfish Stranger was not in the rotting greenhouse.
  • Whoever carried the candlestick was in the silent boathouse.

A new haunting. Every night. Forever.

Five minutes of dread. One fiend. One board to climb.

Tonight's haunting